First you can play as a singleplayer and do some survival against bots and zombies or as multiplayer with your friends or other players of the game with or without bots. Ideally the first man in the room after the flash/smoke should be someone with a non lethal, my preference is the less than lethal shotgun with beanbags, it always works on targets where as flashes/smoke/pepperballs might not depending on how the enemy is kitted out, although heavily armoured targets are more likely to resist still, they will still be stunned at least, and once they're stunned its easier to keep them stunned. Blocky Combat Swat is not just your regular 3D first person shooting game. The hard ones are where they're aiming at you and they're not stunned and you shout "drop it" and they don't.at that point you're likely to be shot at and popping one in their knee is really the only quick option. It's quite rare the perps will continue to take non-leathal abuse and never drop their gun, we've only seen it a handful of times on the harder levels, when they've got body armour on and gas masks, almost always non-lethal action works but you may need to beanbag them once or twice and then repeat your disarm order. We process your data to deliver content or advertisements and measure the delivery of such content or advertisements to extract insights about our website.
We find that if they resist your instructions to disarm and you move straight to lethal violence then you will have a deduction for unecessesary use of violence. A cool sniper game Play as 'Jack' and get rid of terrorists and criminals using your deadly weapons. Only if repeated non-leathal threats don't work should you use lethal violence, usualy pop one in their knee and they'll drop their gun immediately. If they continue to struggle the best bet is to move in fast and use other means of disabling them while they continue to struggle, taser, beanbag shotgun to the nads, that kinda thing. Stun (flash works best, smoke and pepperball gun are bad if they have gas masks)Īim at the perp, shout "drop your weapon" while the crosshair is over them, they seem to respond better than when you're just aiming into the middle of the room Yeah the game is good like that, to get a good score you have to follow the rules of engagement and you have to attempt to defuse the situation first before popping caps in asses.